Confirmed fixes & tweaks

Community manager zh1nt0 heeft zojuist op BattleLog een lijst met confirmed zaken voor de aankomende patch geplaatst, helaas is er nog geen ETA voor de patch maar het ziet er zeer goed en uitgebreid uit. Klik snel op deze link of lees de reactie op ons forum voor de hele lijst! Ze zijn niet per se allemaal positief (afhankelijk van welke kant je staat)

  • Fixed so that glass in Back to Karkand levels no longer stops grenades and bullets.
  • Fixed the disappearing crosshair issue in TDM
  • Fixed a collision exploit on Grand Bazaar and several other levels
  • Fix SQDM squad system, now you are in an actual squad
  • Increased the power of the repair tool when killing soldiers or destroying vehicles slightly
  • Javelin missiles fired without Laser targeting now do more damage to the side and rear of MBTs
  • Laser Guided missiles can now be distracted by Flares
  • Reduced the damage AA missiles do to jets to 45%
  • The MAV will no longer destroy vehicles that run into it, instead it should be destroyed
  • Reduced the spot times on C4 and Claymore projectiles from 30 to 15 sec
  • The MAV can no longer be used as an elevator
  • C4 will no longer be detonable after a player respawns, if the player is revived within 5 seconds he can still detonate his C4
  • The player may now have a maximum number of mines which will persist after the player’s death. Deploying more than the maximum of 6 mines will remove a previous mine from the world.
  • Claymores now live up to 5 seconds after a player dies, the player can have a max 2 claymores planted at the same time.
En de belangrijksten!
  • Added Horns to all Jeeps
  • Players should no longer take fall damage from short falls

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